Overnight Trips with Kids: Most kids love to travel. Teach them to pack their own bag and allow them to participate in choosing the next destination by asking about their favorite things to see and do. While some romantic inns require guests to be over a certain age, most hotels and resorts not only welcome kids but also pamper them with special gifts and amenities. If you want to bring your family dog or pet with you, it's a good idea to research any additional fees and restrictions ahead of time, especially if you have to fly to get to your vacation destination.
Nearly everyone likes a diverse choice of things to see and do on vacation, from museums and historic attractions to tours and adventures. Popular actities include paddleboarding, horseback riding, swimming, tennis, golf, film festivals, skiing in Aspen, ziplining, kayaking tours, surfing, waterpark rides, amusement park rides, mini golf and other cool things to do.
As I had a boat, my next design was to make a cruise round the island; for as I had been on the other side in one place, crossing, as I have already described it, over the land, so the discoveries I made in that little journey made me very eager to see other parts of the coast; and now I had a boat, I thought of nothing but sailing round the island.
Today Hawaii is a bold showcase for farm-to-table fusion cuisine, culturally conscious fashion and innovation. Visitors will find themselves spoiled for options between romantic boutique getaways and family friendly five star resorts. High-end retailers have put Hawaii on the map of world-class shopping destinations, and Hawaii’s passionate chefs have created a foodie frenzy here. As far forward as Hawaii has evolved, those looking for a walk back in time can still find Old Hawaii tucked away off the beaten paths. And the ancient stories still exist in the lovely hula hands of dancers who have given themselves as keepers of the culture.
In 1998, the Travelers Group merged with Citicorp to form Citigroup. However, the synergies between the banking and insurance arms of the company did not work as well as planned, so Citigroup spun off Travelers Property and Casualty into a subsidiary company in 2002, although it kept the red umbrella logo. Three years later, Citigroup sold Travelers Life & Annuity to MetLife. In 2003, Travelers bought renewal rights for Royal & SunAlliance Personal Insurance and Commercial businesses.
Family vacations create lasting memories of a slower pace of life, fun activities and new adventures. If your kids are young, it may be easier to drive to your weekend destination. Older kids can have fun exploring a new city, unique museums and historical sights. Be sure to leave plenty of time for family dinners, group activities and relaxation by the pool.
In March 2017, Travelers agreed to acquire UK-based Simply Business from Aquiline Capital Partners for approximately $490 million. Simply Business is a leading U.K. distributor of small business insurance policies, offering products online on behalf of a broad panel of carriers. It has more than 425,000 microbusiness customers covering more than 1,000 classes of business, and was named “Best Company to Work For” by The Sunday Times in 2015 and 2016. The transaction adds to Travelers' digital capabilities.
From inexpensive options near your home to luxury suites at full service resorts, there are many great weekend trips to choose from. We've included great ideas based on traveler interest, such as vacation spots for garden lovers, amazing aquariums in the U.S., family vacation ideas, honeymoon escapes, inexpensive bachelorette party ideas, overnight spas and gourmet vacations. You can often find some nice vacation spots that are on other people's bucket list quite close to home. If you are wondering where to go on vacation, our weekend getaways section is the best place to start.
In a post-apocalyptic future, thousands of special operatives are tasked with preventing the collapse of society. These operatives, known as "travelers", have their consciousnesses sent back in time and transferred into the "host" body of present-day individuals who would otherwise be moments from death, to minimize unexpected impact on the time line. The transfer requires the exact location of the target, made possible by twenty-first century smart phones and GPS providing time, elevation, latitude, and longitude (TELL) coordinates that are archived for use in the future. Trained using social media and public records concerning their hosts, each traveler must maintain the host's pre-existing life as cover for the rest of their lives, while carrying out missions in teams of five. These missions are dictated by the Director in the future who monitors the time line, and are aimed at saving the world from a series of catastrophic events. One method by which the Director communicates with travelers is via pre-pubescent children used as messengers; unlike adults, any child can safely be taken over for a few minutes by the Director and then released from control without risk of killing them. All travelers are required to behave according to certain protocols to protect the time line:
MacLaren and Forbes stake out a criminal transaction that becomes a shootout. MacLaren's team is directed to assist an older traveler team: the incident's survivors, whose leader, Rick Hall, reveals that the deal was the assigned transfer of a device with a Russian traveler team. MacLaren is shocked by the violence between teams and by Hall's jadedness. Hall's teammates, Carter and Luca, are both dying, but Marcy saves Luca by transfusing Carter's blood; Marcy suspects Luca is her brother due to his suffering from night terrors. Hall demands that he become the leader of a merged team, and demands MacLaren kill Forbes to prevent their exposure. MacLaren and Forbes arrest Hall and Luca, and the team transfers the device. Trevor quits football to focus on his grades, but is grounded. Ray demands more gambling information from Philip. Carly rebukes Jeff, who harasses Marcy. Carly and MacLaren sleep together.
Carly loses custody of her son until the trial. Grace is due to die, so Trevor kidnaps her to save her life. Believing he is insane, she flees and is overwritten despite having avoided the accident that would have killed her. Grace and another newly arrived traveler, Ellis, are computer programmers who have fled an anti-Director faction in the future. Ellis has developed a code that is sought by this faction, and has returned to the 21st century to keep it from them. David and Marcy consummate their relationship. However, her condition worsens and Boyd stabilizes her, but Marcy is near death. In the future, Grace was in charge of social media research and identifying the candidates. She wants to correct Marcy's condition with an experimental overwrite. She offers to redirect Marcy's original transfer into the functional part of her brain, saving her at the cost of her 21st-century memories. MacLaren lets Marcy decide, and she decides to speak to David first. However, her condition becomes critical shortly before David returns home, and she is overwritten by her earlier self. Her team introduces her to David.
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